Crafting Experiences, One Game at a Time
I transform ideas into immersive gaming experiences.
I want to transform my experience into stories.
About Me
I'm a solo indie developer who turns workplace chaos into surprisingly playable PC games. When I'm not crafting satirical takes on corporate life like "Quiet Quitter" and "Rise of the Intern," you'll find me racing against the clock in game jams, turning caffeine into code.
Why do I make games?
Game development started as a hobby and remains my creative outlet. There's something magical about transforming those "wouldn't it be funny if..." moments into actual games. My projects tend to poke fun at life - because sometimes the best way to deal with absurdity is to turn it into a game.
Years of game design
Published games
Average game jam length
From Game Jams to Passion Projects
Explore my portfolio of completed games, each crafted to challenge perspectives and spark conversation.
Watch me play the games I made!
Two hours of me playing my own games from the past 15 years.
Game Jams & Collaboration
Most of my games are born in the pressure cooker of game jams, where caffeine-fueled weekends turn wild ideas into playable experiences. While I primarily work solo, I love collaborating with other developers during these events. There's nothing quite like the creative energy of a game jam to push the boundaries of what's possible in a tight timeframe.
My Gaming DNA
PC gaming shaped my development style. I believe in creating experiences that are accessible, humorous, and just polished enough to be entertaining without taking themselves too seriously. If my games make you chuckle while questioning your life choices in a cubicle, I've done my job.