Kingdoms Will Fall places the player at the heart of the battle as they fight for their fallen kingdom to take back the resources from their enemies. Players manage resources, build their kingdom, and get their hands dirty while fending off attackers.
Take it all back
Kingdoms Will Fall
Players manage resources, build their kingdom, and get their hands dirty while fending off attackers.
Game Overview
Release Date: May 2017
Development Status: Completed
Development Time: 2 Weeks
Team Size: 2
Controls
- Movement – WASD
- Jump – Space Bar
- Powerup Attacks – Left Control
- Attack – Left Mouse Click
- Jump Attack – Space (Jump), while in air, Left Mouse Click
Credits
- Vampy3k: Game Design, Art and Animation
- AverageGoob: Game Design, Programming, Sound Effects
Changelog
v1.5
- Added Harambeast (final boss encounter)
- Fixed HUD display for Brodey encounter
- New player attacked animation
- Added Dark Castle Zone on Overworld
- Added requirements for opening Dark Castle
- NEW Trees and Rocks drop materials when hit
- Added global scoring for activities in-game
- Fixed restricted access to the Dark Castle until the Kingdom is built
- Changed Harambeast’s health for a more “epic” boss fight
- Changed Brodey’s health for a harder survival chance
- Added objectives to the HUD
- Boss intros only play the first time you encounter them
- After dying in a zone, you are sent back to the overworld instead of being stuck in the zone
Publisher
Average Game Studio
Game Engine
Game Maker Studio 1.2
Genre
Action-Adventure, Real-Time Strategy, Simulation
Type
Game Jam, Released
Platform
Windows