It was a productive week and I’m proud of the progress I made on Vibe Clicker. I think keeping a dev blog, 1 stream a week, and some free time has helped me stay motivated for a new game project. This might actually be my first real project outside of any game jams, and it’s good to see I can find time to work on a game. This week I got SO much completed.
- Updated GUI
- Added hand drawn cup to click
- Added some sound effects to make the game feel more alive
- Added hover text effects
- Added achievements and upgrades
This week I’ll be focusing on getting the prototype done and in a good working state to stay on track. I already tested the export to web and made sure everything works great there. Last night, I made it so the panels can be dragged with the mouse, which also means it works with touch controls. Yes, I might try to get this working for mobile! Fingers crossed.
I also discovered a service for adding leaderboards, player accounts and saved data. I might use this for saving data so I don’t have to do it locally. We’ll see how that goes.