Vibe Clicker Dev Week 1 – the start of a new project!

I started working on a new game using Godot as the game engine. It's called Vibe Clicker; a game where you play as a college grad who can't find a job. They discover AI, what can go wrong?

I started working on a new game using Godot as the game engine. It’s called Vibe Clicker; a game where you play as a college grad who can’t find a job. They discover AI, what can go wrong? I’m trying to get this game released outside of a game jam to prove to myself that I CAN make a game without the constraints of a jam. Is it difficult? Sure, but I’m setting my own deadlines and kept the GDD short and sweet.

Timeline Goal

  • Concept Prototype: May 19, 2025
  • Playable Alpha: June 2, 2025
  • Beta Release: June 16, 2025
  • Full Launch: July 4, 2025

I’ll try my best to stream progress each Sunday to help keep me on track! Make sure to checkout my stream on twitch.tv/theaveragegoob!

From the Blog

Vibe Clicker – Week 4: Balancing and TONS of art!

Last week was a major milestone for Vibe Clicker as I pushed toward the alpha release. The game received significant polish with the addition of 40 upgrade icons, complete with hover tooltips and visual upgrade notifications to enhance the player experience. I implemented an options menu featuring full-screen support and audio controls for the newly…

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Vibe Clicker – Week 3: Dev playthrough and upgrade improvements

This week was a HUGE progress week. I implemented several additions to the game, including the 40, yes, that's right, 40 different upgrade options. Balancing these will be a nightmare, but I'm prepared to play my game since it's pretty fun! Here are a few changes this week: In case you missed it, I did…

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Vibe Clicker – Week 2: Adding stats and leveling up the UI

It was a productive week and I'm proud of the progress I made on Vibe Clicker. I think keeping a dev blog, 1 stream a week, and some free time has helped me stay motivated for a new game project. This might actually be my first real project outside of any game jams, and it's…

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Vibe Clicker Dev Week 1 – the start of a new project!

I started working on a new game using Godot as the game engine. It's called Vibe Clicker; a game where you play as a college grad who can't find a job. They discover AI, what can go wrong? I'm trying to get this game released outside of a game jam to prove to myself that…

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Day 14: The final day, game launched!

I finished the game and it's ready for judgement day! I had a ton of fun during the game jam, and I'm motivated to work on a long-term project now!

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